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DXDev`s PSP & DS Dev Site is the site to find MikeDX`s releases for the PSP & DS Scenes. Part of the DCEmu Homebrew & Gaming Network.

14:28 November 30th, 2006

MAME & NJ's CPS&Neogeo new WIKI

Posted By: MikeDX

I've created a WIKI to track the progress and compatibility for my current work in progresses.

http://mikedx.is-a-geek.com/wiki/

This should serve as a full reference for what works (and ultimately what doesn't) in both emu's. It can also be used as a starting point for new features etc.

Please feel free to add your results or just to comment.

12 comments - Last Comment By Mutation+

22:25 November 15th, 2006

New CPS2PSP and Neo-Geo/MVSPSP Wifi movies!

Posted By: kando

http://www.youtube.com/watch?v=D_kOTk7wso8

cps2psp marvel vs capcom, helps you get a real good glimpse of what is to come

http://www.youtube.com/watch?v=-XtjL7jybE8

Neo-Geo / MVSPSP - King of the Monsters!



http://www.youtube.com/watch?v=soIUgoiNej0

SNK VS CAPCOM

Post feedback via the comments

23 comments - Last Comment By XEvilBladesX

01:42 November 2nd, 2006

CPS1, CPS2 and NEOGEO now fully wifi compatible

Posted By: MikeDX

I've made the last of NJ's trio of awesome emulators wifi enabled, now giving us Neogeo (MVS) CPS2 and CPS1 all playable over wireless between two psps.

I want to make some more changes before I release the set. At the moment, everything is set up to ONLY play in wifi mode, but I will make some changes to the main menu and put wifi in as an option.

The new releases will have the fixes and wifi all in one, effectively superseding the "final" releases by NJ. I will try to contact him this week for his blessing.

It's coming....

23 comments - Last Comment By syberjj

01:37 October 31st, 2006

Cps2 Wifi!

Posted By: MikeDX

Seems luck is on my side tonight. After a bad start with no controls being sent, I finally worked out how to make cps2 work over wifi..

http://www.youtube.com/watch?v=yLv26jEX6lk

I've cleaned up the adhoc connection code too now, so it all fits in nicely with NJ's original emulator

As requested, the video is of street fighter alpha 2. I apologise once again for the video quality...

15 comments - Last Comment By XEvilBladesX

22:34 October 30th, 2006

NEOGEO wifi, and soon; CPS2 wifi......?

Posted By: MikeDX

Just made a bit of a cleanup to the interface of MVSPSPwifi, making it a lot more clean and friendly. I must say that NJ has done an incredible job with his emulators and they are a pleasure to work with.

Just been playing 2 player league bowling, and it is awesome.

So now I'm going to try and add wifi support to CPS2... stay tuned

43 comments - Last Comment By kando

22:36 October 28th, 2006

Neogeo Emulator, full speed with wifi!

Posted By: MikeDX

Just a quick update for you folks out there in emuland

I've been working on the wifi multiplayer in MVSPSP 1.0 (Neogeo Emulator by NJ) and have made some excellent progress.

The game now syncs up every time (previous approximately 1 out of 4 times would fail)

I've tested it on puzzle bobble and it works lovely in two player vs mode. I made a video to upload to youtube, but I thought no, I can do better than that. So.. I made a video of Metal Slug 1 two player instead!

My apologies for the video quality, my phone is crap and the focus is terrible.

http://www.youtube.com/watch?v=YVE-nKsH9iw

Anyways.. enjoy...

40 comments - Last Comment By BL4Z3D247

00:11 October 26th, 2006

MVSPSP with wifi adhoc support coming soon..

Posted By: MikeDX

Dear all

I've been working hard on getting MVSPSP 1.0 (NEOGEO Arcade emulator) working with wifi support

this evening I made a breakthrough, and have two psps synced up, I've made a video on youtube here:

http://www.youtube.com/watch?v=dMtXbDG2ebg *update. link now works. Youtube are slow to update!*

I can't wait to play 2 player league bowling!

30 comments - Last Comment By BL4Z3D247

01:47 October 22nd, 2006

MVSPSP 1.0A - Memory Card mod

Posted By: MikeDX

Having spent some time playing on MVSPSP, I was getting increasingly annoyed at the memory card options flashing up on screen all the time.

Please do NOT contact NJ for any support issues regarding this build

The memory card support in MVSPSP 1.0 was mandatory, so I have
made a small modification allowing the user to enable or disable the memory card.

For those of you who wish to save their virtual memory cards, you should create a dir called MEMCARD in your PSP/GAME/MVSPSP directory, which the emulator will store your memorycards if you so wish. (This was in the original emulator but undocumented).

Download and give feedback via the comments

12 comments - Last Comment By aries2k4

19:05 October 17th, 2006

Mvspsp 1.0

Posted By: MikeDX

I've taken the source from NJ's page and created a 1.0 binary release.

Please do NOT contact NJ about this unofficial release. I have no idea what is different between this and version .22, I do know it works, that is all.

Let me know how you get along with it. I've only tried the smallest of roms so far as I don't own any neogeo arcade boards (Andro Dunos).

Download and Give Feedback Via Comments

37 comments - Last Comment By keefurxxcore

11:13 June 28th, 2006

First modchip arrived!

Posted By: MikeDX

On my desk this morning, I see a psp modchip

I have a donor psp running 2.71 firmware, which will be taken apart tonight and hopefully sucessfully chipped!

I am going to record the whole process on DV tape, hopefully it will not be too painful. I will say that the points to solder are tiny!

So stay tuned folks.. and get your wallets ready.

8 comments - Last Comment By LampDev

13:53 June 20th, 2006

DS Development time!

Posted By: MikeDX

I've been looking for a little ebook/text file viewer for the DS, for use in the same way as the Brain Age game works, so I've put a little something together, and this is where I'm at.

Currently it is programmed to read a book that is hardcoded into the nds file, but by later tonight it will be reading .txt files straight off a memory card in the GBA slot!

17 comments - Last Comment By MikeDX

19:37 May 30th, 2006

Modchips.. Bricked PSPs.. let me help :)

Posted By: MikeDX

With the upcoming modchip for the PSP i am going to offer a fitting service for those in the UK (overseas people sadly the shipping will cost too much).

Also As far as I can tell I will be able to fix bricked psps.

So, can I have a list of eople who would like to make use of my services? The chips are £50 (aparently), I will only charge a nomial fee for fitting and return delivery - about £25 or so.

For the bricked PSPs, the plan is to restore 1.5firmware, the cost of this will depend on how succesful I am.

Please let me know if you would like to make use of this service! First come first serve. I do expect there to be quite a few people not brave enough to tackle the psp with a soldering iron by themselves!

47 comments - Last Comment By mesosade

20:20 May 22nd, 2006

Just a quick update

Posted By: MikeDX

Hey folks

Just a little update to let you know what I'm up to. I've been bitten by the "NEW" super mario bros bug on the DS, so that has been taking a lot of time lately (ooops) and of course working hard at my normal day job has left me feeling a bit worn out in the evenings.

I've read al of your feedback on the forums, and it looks like I've made at least a few of you happy! Can't guarantee to add all of the features/games that you want, but I'll try dammit!

Next release is going to add at least 10 new games. Donkey Kong will be one of them..

Thanks to everybody who helped me with my typingwand site so far! Sadly not one person has donated to the MAMEPSP fund yet via paypal - which I'd like to use to put to wards another PSP solely for devving.

Look out for a new release this weekend!

Mike

12 comments - Last Comment By kevo175

11:29 May 16th, 2006

MAMEPSP 0.01 dat file

Posted By: MikeDX

LogiqX has kindly created a dat file for use with rom managers (clrmamepro/romcenter), which I have upload to the forum, so if that kind of thing is useful to you, enjoy

Massive thanks to everybody for the feedback so far. Keep using my site to search for ebay goodies (and digg it where possible) and tell everybody!

I'm looking for people to help me translate into french, spanish, italian and other languages. Also I'm looking for a nice logo and possibly a website (this one) design. Anybody out there interested?

Download and Give Feedback Via Comments

12 comments - Last Comment By h1a8

01:32 May 15th, 2006

HERE IT IS! MAMEPSP Beta 0.01!

Posted By: MikeDX

It's been a hard slog and I've lost a lot of sleep over it, but here it is. I hope you all enjoy it and give me LOTS of feedback!

The readme:

README FOR MAMEPSP
------------------

This is BETA software. I make or offer no warranties with this software
USE AT YOUR OWN RISK! It has been thoroughly tested and has known problems.

If you feel like donating via paypal please send to:
mikedx@retrowarez.com

Alternatively (and maybe also ) please visit http://www.typingwand.com
and use the search engine to find yerself some ebay bargains. Each person who
bids using my site will put a few pence my way and that will help me out
(and will not cost you anything!

Official forums at: http://dxdev.dcemu.co.uk PLEASE POST YOUR RESULTS HERE

Compatibility:

The following games are known to run near perfecty on MAMEPSP:
(hint, try romnation )

Ping Pong - pingpong
Kung-Fu Master - kungfum
Vulgus (Set 1) - vulgus
Pirate Ship Higemaru - higemaru
Son Son - sonson
Tetris (set 1) - atetris
Commando (world) - commando
Ghosts'n Goblins (World? set 1) - gng
1942 (set 1) - 1942
Jr. Pac-Man - jrpacman
Pengo (aset 1 rev c) - pengo
Crazy Climber (US) - cclimber
Jail Break - jailbrek
Green Beret - gberet
Mat Mania - matmania
Ms. Pac-Man - mspacman
Scramble - scramble
Amidar - amidar
PuckMan (Japan set 1) - puckman
Galaxian (Namco set 1) - galaxian
Track & Field - trackfld
Flicky (128k Ver.) - flicky
Wonderboy (set 1) - wboy
Arkanoid (World) - arkanoid
Frogger - frogger
Mario Bros (US) - mario
Bagman - bagman
Space Invaders - invaders
Bomb Jack (set 1) - bombjack
Lady Bug - ladybug
Mr Do! - mrdo
Mikie - mikie
Kicker - kicker
Defender (Red label) - defender
Robotron (Solid Blue label) - robotron
Joust (White/Green label) - joust

PUT ROMS (zipped preferably) to

X:\PSP\GAME\MAMEPSP (where X is your PSP)


KEYS:

select - credit
start - 1p start
X,O etc - player buttons
L - in game menu (and menu in frontend)
R - pause/unause
D-PAD - joystick controls
L+R (ingame) - QUIT to menu


This version of mame has issues where the ram may not be freed correctly but
this will be fixed in future versions.

Source code avaiable on request and will be uploaded as a seperate archive
to the forums at http://dxdev.dcemu.co.uk


Happy gaming!

MikeDX

Thanks to:

Wraggster, Martin64 for hosting
Eggman for testing
Suze, my beautiful girlfriend for putting up with my nerdiness for hours on end
And you, for downloading and using this program!

Download and Give Feedback Via Comments

96 comments - Last Comment By ODCViper

00:35 May 11th, 2006

Mame4all

Posted By: MikeDX

I've not spent much time on MAME-PSP recently, and it seems it has shown! MAME4ALL has been ported to the PSP; something I probably should have looked into myself.

So what are your thoughts on this, my fellow arcade fans!

I will keep my promise. I will release a BETA of MAME-PSP that runs 30 games near flawlessly very soon, just give me a day or so to clean up a little. It's worth the wait I promise

18 comments - Last Comment By Dare Devil Denis

14:28 May 4th, 2006

Progress report

Posted By: MikeDX

I thought I'd take 2 minutes from my lunchbreak to let you know what the progress is.

Last night I started recoding the internal engine of mame-psp along with the memory handling. Sadly this broke everything so I propose the following.

I'm going to make a release based on the 30 or so games that work "satisfactory" and then continue my work on the psp specific parts of the port. TMK has done a great job with MAME and I can only hope to improve things.

The 68000 core now compiles and runs correctly, and I successfully ran a neogeo title "League Bowling". Sadly it was less than 40% of the full speed, but it was playable. Maybe once the graphics/memory rewrite has taken place this could improve to 70 or 80% which would then become more realistic for a release title.

Watch this space. MAME-PSP with 30 near perfect games coming soon!

9 comments - Last Comment By XEvilBladesX

14:33 April 24th, 2006

I'm working with TMK's pspMAME....

Posted By: MikeDX

Ok folks, here's the deal

I've taken TMK's pspmame, and i've started taking it to pieces. so far it runs the following games:

Pacman
Flicky
Track&Field
Galaxian

What I want to achieve with this is to release a version of MAME on the PSP with just the *cream* of old titles (roms not included)

So, let me know what games you want to see in there! I'm only going to include games that fall into bth of these categories:

1. They must run FULL SPEED (zero frameskip) on the psp
2. They must not have been released within the past 10 years.

Oh and it works great on 2.01

Mike

145 comments - Last Comment By blou

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