I've taken the source from NJ's page and created a 1.0 binary release.
Please do NOT contact NJ about this unofficial release. I have no idea what is different between this and version .22, I do know it works, that is all.
Let me know how you get along with it. I've only tried the smallest of roms so far as I don't own any neogeo arcade boards (Andro Dunos).
Having spent some time playing on MVSPSP, I was getting increasingly annoyed at the memory card options flashing up on screen all the time.
Please do NOT contact NJ for any support issues regarding this build
The memory card support in MVSPSP 1.0 was mandatory, so I have
made a small modification allowing the user to enable or disable the memory card.
For those of you who wish to save their virtual memory cards, you should create a dir called MEMCARD in your PSP/GAME/MVSPSP directory, which the emulator will store your memorycards if you so wish. (This was in the original emulator but undocumented).
Just a quick update for you folks out there in emuland
I've been working on the wifi multiplayer in MVSPSP 1.0 (Neogeo Emulator by NJ) and have made some excellent progress.
The game now syncs up every time (previous approximately 1 out of 4 times would fail)
I've tested it on puzzle bobble and it works lovely in two player vs mode. I made a video to upload to youtube, but I thought no, I can do better than that. So.. I made a video of Metal Slug 1 two player instead!
My apologies for the video quality, my phone is crap and the focus is terrible.
Just made a bit of a cleanup to the interface of MVSPSPwifi, making it a lot more clean and friendly. I must say that NJ has done an incredible job with his emulators and they are a pleasure to work with.
Just been playing 2 player league bowling, and it is awesome.
So now I'm going to try and add wifi support to CPS2... stay tuned